Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu

Content

 Introduction

 Computer Organization

 Programming Languages

 Programming Tasks

 Data and Algorithms

 Summary

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 1

Trang 1

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 2

Trang 2

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 3

Trang 3

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 4

Trang 4

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 5

Trang 5

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 6

Trang 6

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 7

Trang 7

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 8

Trang 8

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 9

Trang 9

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu trang 10

Trang 10

Tải về để xem bản đầy đủ

pdf 36 trang xuanhieu 9820
Bạn đang xem 10 trang mẫu của tài liệu "Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu", để tải tài liệu gốc về máy hãy click vào nút Download ở trên

Tóm tắt nội dung tài liệu: Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu

Bài giảng Introduction to Computer Programming (C language) - Chapter 1: Introduction to Computers and Programming - Võ Thị Ngọc Châu
 Ho Chi Minh City University of Technology 
 Faculty of Computer Science and Engineering 
 Chapter 1: Introduction to 
Computers and Programming 
 Introduction to Computer Programming 
 (C language) 
 TS. Võ Thị Ngọc Châu 
 (chauvtn@cse.hcmut.edu.vn, 
 chauvtn@hcmut.edu.vn) 
 2017 – 2018, Semester 2 
Course Content 
 C.1. Introduction to Computers and 
 Programming 
 C.2. C Program Structure and its 
 Components 
 C.3. Variables and Basic Data Types 
 C.4. Selection Statements 
 C.5. Repetition Statements 
 C.6. Functions 
 C.7. Arrays 
 C.8. Pointers 
 C.9. File Processing 2 
 References 
 [1] “C: How to Program”, 7th Ed. – Paul 
 Deitel and Harvey Deitel, Prentice Hall, 2012. 
 [2] “The C Programming Language”, 2nd Ed. 
 – Brian W. Kernighan and Dennis M. Ritchie, 
 Prentice Hall, 1988 
 and others, especially those on the Internet 
 3 
Content 
 Introduction 
 Computer Organization 
 Programming Languages 
 Programming Tasks 
 Data and Algorithms 
 Summary 
 4 
Introduction 
 Computer Programming 
  Computer 
 a device that can perform computations and make 
 logical decisions billions of times faster than human 
 beings can 
  Programming 
 The act of writing the programs executable on the 
 computers to produce intended results 
  Program 
 A sequence of instructions written in a programming 
 language to perform a specified task by the computer 
 5 
Introduction 
 Programs and 
 Computers Programming their Results 6 
Computer Organization 
 Hardware: physical components of 
 computer (including peripherals) 
  the keyboard, screen, mouse, hard disk, 
 memory, DVDs and processing units,  
 Software: a set of machine-readable 
 instructions that directs a computer's 
 processor to perform specific operations 
 [Wikipedia] 
  Application softwares 
  Operating system 
  System softwares 
 7 
 Computer Organization - 
 Hardware 
 Computer Architecture 
ALU = Arithmetic/logic gate unit: performing 
arithmetic and logic operations on data 8 
Computer Organization – 
Software 
 9 
Programming Languages 
 Programming language: a formal language 
 for writing a computer program as a 
 sequence of instructions 
  C, C++, C#, Java, PHP, Python,  
 Three general types 
  Machine languages 
  Assembly languages 
  High-level languages 
 Providing a sequence of instructions that directly 
 understandable by computers or requiring some 
 intermediate translation steps 
 10 
Programming Languages – 
Machine Languages 
 First-generation language: strings of 
 numbers (ultimately reduced to 1s and 0s) 
 that instruct computers to perform their 
 most elementary operations one at a time 
  Directly understandable by computers 
  Machine-dependent 
 For example, instructions for 
 adding overtime pay to base 
 pay and then storing the 
 result in gross pay 
 11 
Programming Languages – 
Assembly Languages 
 Second-generation language: a low-level 
 language used to interface with computer 
 hardware using English-like abbreviations 
 to represent elementary operations 
  Less understandable by computers 
  Need for translation steps to convert an 
 assembly language program to machine codes 
 Translator = Assembler 
 For example, instructions for 
 adding overtime pay to base 
 pay and then storing the 
 result in gross pay 12 
 Programming Languages – 
 High-level Languages 
 Third-generation language: written 
 instructions that look almost like everyday 
 English and contain commonly used 
 mathematical notations 
  Less understandable by computers 
  Translator program is called compiler. 
  The C language is a high-level language that needs 
 a compiler. 
  Scripting languages such as PHP and Perl need an 
 interpreter. 
 For example, instructions for adding overtime pay to base pay and 
 then storing the result in gross pay: grosspay = basepay + overpay. 13 
 Programming Languages – 
 High-level Languages 
Program File Compiler Binary File CPU Result 
C, C++, Java,  
Program File Interpreter CPU Result 
PHP, Perl,  
 A history of computer programming languages – Wikipedia 
 Graph of programming language history – www.levenez 
 14 
Programming Languages – 
The C language 
 Evolved from B by Dennis Ritchie at Bell 
 Laboratories and originally implemented on 
 a DEC PDP-11 computer in 1972 
 Using many of the important concepts of 
 BCPL and B while adding data typing and 
 other powerful features 
 Used for many important application trends 
  Developing new major operating systems: UNIX, 
 Linux, Android,  
  Developing programs in the embedded systems 
 in cars, medical machines,  
 15 
Programming Languages – 
The C language 
 Ken Thompson (left) with Dennis Ritchie (right, 
 the inventor of the C programming language) 
 [Wikipedia] 
 The development of the C language 
  Dennis M. Ritchie 
 Full history of the C language 
  Wikipedia 
 16 
Programming Tasks 
Design of Library Library 
 program (Header: *.h) (Object code: *.lib; *.dll; *.so) 
 Editor Preprocessor Compiler Linker Executable 
 Program 
 Source code Enhanced source code Object code 
 *.h + *.c *.h + *.c (*.cpp) *.obj 
 (*.cpp) 
 gcc; g++ 
 Integrated Development Environment (IDE): 
 Visual Studio; Eclipse; Qt Creator; Code block; Online tool; etc 
 17 
Programming Tasks 
 Editor: supports text editing feature for 
 writing source code 
 Preprocessor: preprocesses the source code 
 with replacing macro, inserting library files 
 *.h,  
 Compiler: translates the source code into 
 target machine language 
 Linker: links the object code to other library 
 files 
 18 
 Data and Algorithms – 
 Concepts 
 Program 
= A Sequence of Instructions Written in a 
Programming Language to Perform a Specified 
Task by the Computer 
= Data and their Structures + Algorithms 
 Input/Output/ Process 
 Example 1: instructions for adding overtime pay to base pay and 
 then storing the result in gross pay: grosspay = basepay + overpay. 
 Example 2: given n positive numbers, find the smallest one. 
 19 
Data and Algorithms – 
Data 
 Atomic data: int, double, char, ... 
 Non-atomic data: array, struct, enum,  
 A strong relationship between the data 
 structures and the operations on the data in 
 the corresponding structures 
 Example 1: instructions for adding overtime pay to base pay and 
 then storing the result in gross pay: grosspay = basepay + overpay. 
 - Input Data: basepay and overpay are positive real numbers 
 (double). 
 - Output Data: grosspay is also a positive real number (double). 
 Example 2: given n positive numbers, find the smallest one. 
 - Input Data: n positive real numbers are treated individually OR as 
 a collection (double) 
 - Output Data: minNumber is a positive real number (double). 20 
Data and Algorithms – 
Algorithms 
 Algorithm = a sequence of unambiguous 
 instructions for solving a problem, i.e. for 
 obtaining a required output for any 
 legitimate input in a finite amount of time 
  Anany Levitin, Introduction to the Design and 
 Analysis of Algorithms, 2nd Edition, Addison 
 Wesley, 2007 
 Algorithm representation 
  Pseudo code 
  Flowchart 
  Real code in a high-level programming language 
 21 
 Data and Algorithms – 
 Algorithms 
 Example 2: given n positive numbers, find the 
 smallest one. 
 Task solution: 
  1. Suppose that the first number is the smallest one 
 (current one). 
  2. Check if the current smallest one is a real one as 
 compared to the next number. 
 If yes then compared to the next number of the next one 
 like step 2 till all numbers are checked. 
 Otherwise, 
 . update the smallest one with the smaller one 
 . And then move next to check with the next number of the 
 next number like step 2 till all numbers are checked. 22 
Data and Algorithms – 
Algorithms – Pseudo Code 
 Header 
  Algorithm name Header 
  Input data and their data types 
  Task purpose 
 Body 
  Pre-conditions 
  Post-conditions 
  Output data and their data types 
 Body 
  (Numbered) (control) statements 
  Comments 
 23 
 Data and Algorithms – 
 Algorithms – Pseudo Code 
 Algorithm findMinNumber 
 Example - Input: positiveNumber[n] which is an array of n positive double values 
 - Output: minNumber which is the smallest one whose type is double 
 2: given - Purpose: find the smallest number in a collection 
 - Precondition: n data inputs are positive. 
 n positive Begin Algorithm 
 Check positiveNumber[n] contains only positive values 
 numbers, minNumber = positiveNumber[1] 
 iteration = 2 
 find the While (iteration <= n) 
 smallest Begin While 
 If (minNumber <= positiveNumber[iteration]) Then 
 one. iteration = iteration + 1 
 Else 
 Begin 
 minNumber = positiveNumber[iteration] 
 iteration = iteration + 1 
 End 
 End While 24 
 End Algorithm 
Data and Algorithms – 
Algorithms – Flowchart 
 Symbols used for drawing a flowchart 
 25 
Data and Algorithms – 
Algorithms - Flowchart 
 Terminal: starting point or end point 
 Input/Output: input data/output data of the 
 algorithm 
 Flow line: shows a control flow of the 
 algorithm. Execution follows this part. 
 Decision: allows a condition (expressed as 
 a boolean expression) to be checked 
 Process: data processing block 
 26 
Data and Algorithms – 
Algorithms - Flowchart 
 Predefined process: an existing data 
 processing block 
 On-page connector: a gathering point of 
 the flow lines in a flowchart 
 Off-page connector: a gathering point of 
 the flow lines from another page 
 Preparation: preparation steps, setting for 
 initial conditions 
 Annotation: comments 
 27 
Data and Algorithms – 
Algorithms - Flowchart 
 false 
 true 
 if Statement 
 28 
Data and Algorithms – 
Algorithms - Flowchart 
 false 
 true 
 if-else Statement 29 
Data and Algorithms – 
Algorithms - Flowchart 
 false false false 
 true true true 
 switch-case Statement 
 30 
Data and Algorithms – 
Algorithms - Flowchart 
 false 
 true 
 <Iteration Value 
 Modification> 
 for Statement 
 31 
Data and Algorithms – 
Algorithms - Flowchart 
false 
 true 
 true 
 false 
 while Statement do while Statement 
 32 
 Flowchart vs. Pseudo Code? 
 Example 2: minNumber = How to add the checking 
 positiveNumber[1] 
 given n of n positive numbers? 
 positive iteration = 2 
 numbers, 
 false 
 iteration <= n 
 find the 
 smallest true 
 minNumber<= true 
 one. iteration = 
 positiveNumber[iteration] 
 iteration + 1 
 false 
 minNumber = 
 positiveNumber[iteration] 
 33 
 Data and Algorithms – 
 Algorithms – Real code in C 
void main() { 
 double positiveNumber[10] = {2, 1, 3, 10, 8, 3, 4, 5, 9, 12}; 
 int n = 10; 
 How to add the checking 
 double minNumber = positiveNumber[0]; of n positive numbers? 
 int iteration = 1; 
 while (iteration < n) { 
 if (minNumber <= positiveNumber[iteration]) iteration = iteration + 1; 
 else { 
 minNumber = positiveNumber[iteration]; 
 iteration = iteration + 1; 
 } 
 } 
} Pseudo Code vs. Flowchart vs. Real Code in C? 34 
Summary 
 Concepts related to computer programming 
 Short introduction to computers, programs, 
 programming, and programming languages 
 Short introduction to the C language 
 Preparation for computer programming 
  Programming tasks 
  Data and basic data types 
  Algorithms and their representations 
 35 
Chapter 1: Introduction to 
Computers and Programming 
 36 

File đính kèm:

  • pdfbai_giang_introduction_to_computer_programming_c_language_ch.pdf