Bài giảng Introduction to Computer Programming (C language) - Chapter 8: Pointers - Võ Thị Ngọc Châu

Content

 Introduction

 Declare and initialize pointers

 Operations on pointers

 Pointers and arrays

 Variable storage and heap memory

 Memory allocation and de-allocation

 Pointers and structures

 Pass pointers to a function

 Function pointers

 Summary

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Bài giảng Introduction to Computer Programming (C language) - Chapter 8: Pointers - Võ Thị Ngọc Châu
 Attemps to resize the memory block pointed to by ptr that 
 was previously allocated with a call to malloc or calloc 
 De-allocation 
  void free(void* ptr) 
 De-allocates the memory previously allocated by a call to 
 calloc, malloc, or realloc 43 
 Define an array of 5 integer 
 numbers in heap memory 
 Allocation 
 Check if OK 
 Allocation 
 Check if OK 
USE 
 De-Allocation 
 De-Allocation 44 
 Memory allocation and 
 de-allocation 
 Type casting The number of bytes to be allocated 
 for the appropriate data type of = the number of memory units * memory unit size 
 each value in a memory unit 
 Type casting The number of Memory unit size 
 for the appropriate data type of memory units 
 each value in a memory unit 
 5 memory units 
Memory to be allocated 
 An integer value ? ? ? ? ? Memory unit size of an integer 
 4 bytes 4 bytes 4 bytes 4 bytes 4 bytes = 4 bytes 
Memory allocation and 
de-allocation 
 Memory layout 
 Stack pA pB i ? 
 Zero-filled 
 Heap ? ? ? ? ? 0 0 0 0 0 bytes with 
 calloc 
 Uninitialized data 
 .bss 
 Initialized data 
 .data 
 Code 
 .text 
 46 
 Calculate an averaged grade of the 
 courses you have taken. It is noted 
that the number of courses might be 
 different from student to student. 
 47 
Memory allocation and 
de-allocation 
 Define an array of integer numbers in the stack: a[i] 
 Define an array of integer numbers in the heap: *(pA+i) 
 48 
Memory allocation and 
de-allocation 
 A static array not in heap 
 Memory layout 
 Stack a 1 2 3 4 5 pA i ? 
 A dynamic 
 array in 
 heap 
 Heap ? ? ? ? ? 
 Uninitialized data 
 .bss 
 Initialized data 
 .data 
 Code 
 .text 
 49 
 Memory allocation and 
 de-allocation 
What are the differences? 
A static array A dynamic array 
 Allow initialization at No initialization at 
 declaration of array declaration of pointer 
 Access via array name Access via pointers 
  Possible addresses  Possible indices from zero 
 Located not in the heap Located in the heap 
 Fixed size thru existence Varying size with realloc 
 No extra storage Extra storage for pointer 
 No need to free the Need to free the memory 
 memory location location via pointer 
 sizeof(array name): sizeof(pointer): pointer 
 array size in bytes size, not array size 50 
Memory allocation and 
de-allocation 
 Strings are one-dimension arrays of 
 characters ended by „\0‟. 
 Strings can be dynamically allocated in the 
 heap memory via pointers. 
  The length of a string is not required to be 
 known in advance. 
  The length of a string can be varied. 
  Allocation: One extra byte is needed for „\0‟. 
Use: char* aString; 
Instead of: char aString[10]; 
 or char aString[] = “a string”; 51 
 s3: a pointer points to an array of 
 characters ended by „\0‟ in the heap 
 a dynamic string: an array of 
 characters ended by „\0‟ in the heap 
 (char*)calloc(length+1, sizeof(char)) 
s3: a pointer points to a dynamic string 
a dynamic string: resized in the heap 
(char*)realloc(pointer, (length+1)*sizeof(char)) 
 char s1[] = “Computer”; 
 char s2[] = “Programming”; 
 Generate s3 as a concatenation of s1 and s2. 
 If s3 does not contain “: C language”, 
 then extend s3 with “: C language” at the end.52 
Check if a string sub is a substring of a string aStr: 
int isSubstring(const char sub[], const char* aStr); 
 sub = “:C language” 
 aStr = “Computer Programming” 
 isSubstring(sub, aStr) returns 0. 
 sub = “:C language” 
 aStr = “Computer Programming: C language” 
 isSubstring(sub, aStr) returns 1. 53 
Memory allocation and 
de-allocation 
 Multidimensional arrays in the heap 
  Generate a dynamic random matrix RxC of 
 integer numbers in the range of [0, 100) 
 R and C corresponding to the number of rows and the 
 number of columns input by a user 
 R = 3, C = 4 
 m m[0] 0 2 7 32 
 m[1] 3 9 11 27 
 m[2] 71 54 6 80 
 int** m; int* m[0]; int m[0][0]; 
 int* m[1]; int m[0][1]; 
 int* m[2];  
 int m[2][3]; 54 
 R = 3, C = 4 
 m m[0] 0 2 7 32 
 m[1] 3 9 11 27 
A pointer to the matrix: 
pointer to pointer m[2] 71 54 6 80 
 Memory allocation Memory allocation 
 for pointers to for the elements 
 rows in each row 
 Generate a dynamic random 
 matrix RxC of integer numbers 
 in the range of [0, 100) 
 De-allocate the memory location of each row 
 55 
 De-allocate the memory location of pointers to rows 
 Memory allocation and 
 de-allocation 
 Multidimensional arrays in the heap 
  Enter the names of your courses. Your course 
 list might be different from your friend‟s. 
  Check if any course is input more than once. If 
 yes, simply ignore the duplicate. 
char** yrCourse; 
yrCourse n = course# = 4 
 yrCourse[0] P r o g r a m m i n g \0 
 yrCourse[1] M a t h s \0 
 yrCourse[2] P h y s i c s \0 
 yrCourse[3] C h e m i s t r y \0 
 char* yrCourse[0]; char yrCourse[0][0]; 
 char* yrCourse[3]; char yrCourse[3][6]; 56 
 Enter the names of your courses. 
 Your course list might be different 
 from your friend‟s. 
A pointer to an array of strings: 
pointer to pointer Check if any course is input more 
 than once. If yes, simply ignore 
 Allocate the the duplicate. 
 memory 
 location of 
 the pointers 
 to strings 
 Allocate the memory location of 
 each string 
 Deallocate the memory location of each string 
 Deallocate the memory location of the pointers to strings 
 Memory allocation and 
 de-allocation 
 Problems with dynamic memory allocation 
  Multiple allocations for a single pointer 
  Allocation with no explicit de-allocation 
 At multiple levels of details in case of pointers to pointers 
  sizeof(pointer) for the number of allocated bytes 
  Reference to the de-allocated memory location 
 A pointer type for a return type of a function 
  Missing one extra byte for „\0‟ in dynamic strings 
  ... 58 
 struct Data Type - Recall 
struct { struct point { struct student { 
 int x; int x; char IdStudent[10]; 
 int y; int y; char Name[50]; 
}; }; int IdMajor; 
 int EntranceYear; 
 struct point Location; 
 }; 
 Structure declaration 
struct { struct point { struct student aStudent; 
 int x; int x; 
 int y; int y; 
} aPoint1, aPoint2; } aPoint4, aPoint5; 
struct { struct point aPoint6 = {0, 0}; 
 int x; 
 int y; 
} aPoint3 = {0, 0}; Variable declaration 
 aStudent.EntranceYear Member 
aPoint3.x aPoint6.y 59 
 aStudent.Location.x access 
Pointers and structures 
 A structure is a collection of one or more 
 variables grouped together under a single 
 name for convenient handling. 
 Memory layout of 
 variable aPoint3 
 struct { aPoint3 
 int x; x 0 4 bytes for int 
 int y; 
 y 0 4 bytes for int 
 } aPoint3 = {0, 0}; 
 aPoint3.x returns 0, an int value of member x; 
 aPoint3.y returns 0, an int value of member y; 
 &aPoint3.x returns an address of member x; 
 &aPoint3.y returns an address of member y; 
 &aPoint3 returns an address of the variable aPoint3; 60 
 Pointers and structures 
 An array of structures 
  A group of contiguous memory locations of a struct data type 
 struct { pointArray 
 int x; x ? ? ? 
 int y; 
 y ? ? ? 
 } pointArray[3]; 
 pointArray[0] pointArray[1] pointArray[2] 
 pointArray[0].x returns an int value of member x of the first element of array; 
 pointArray[0].y returns an int value of member y of the first element of array; 
 &pointArray[0].x returns an address of member x of the first element of array; 
 &pointArray[0].y returns an address of member y of the first element of array; 
 &pointArray[0] returns an address of the first element of array; 
 &pointArray[1] returns an address of the second element of array;  61 
Pointers and structures 
 A pointer to a structure 
  A variable whose value is an address of a memory location 
 of a struct data type 
 struct { aPoint3 
 int x; x 0 
 pPoint 
 int y; 
 y 0 
 } * pPoint = &aPoint3; 
 pPoint returns an address of the variable aPoint3; 
 *pPoint returns a structure value of the variable aPoint3; 
 (*pPoint).x returns 0, an int value of member x; 
 (*pPoint).y returns 0, an int value of member y; 
 &(*pPoint).x returns an address of member x; 
 &(*pPoint).y returns an address of member y; 62 
Pointers and structures 
 A pointer to a structure 
  A variable whose value is an address of a memory location 
 of a struct data type 
 struct { aPoint3 
 int x; x 0 
 pPoint 
 int y; 
 y 0 
 } * pPoint = &aPoint3; 
 Equivalent access: pPoint->x (*pPoint).x 
 or 
 pPoint->y (*pPoint).y 
 Use -> for access of a pointer to a member of a structure: 
 pointer->member_of_structure 
 63 
Pointers and structures 
 Given 5 locations, randomly select one 
 location and then print the selected location 
 and its farthest locations 
struct location { aLoc 
 float x; x 1.50 2.00 4.00 5.00 2.00 pSel 
 float y; 
 y 3.00 1.70 3.10 6.30 1.10 
}; 
 aLoc[0] aLoc[1] aLoc[2] aLoc[3] aLoc[4] 
struct location aLoc[n] = {{1.5, 3}, {2, 1.7}, {4, 3.1}, {5, 6.3}, {2, 1.1}}; 
struct location* pSel = NULL; 
 pSel->x returns 2.00. 
pSel = &aLoc[4]; 
 pSel->y returns 1.10. 64 
Given 5 locations, randomly 
select one location and then 
print the selected location 
and its farthest locations 
 Access to 
 member of a 
 structure via 
 an element 
 of array: . 
 Access to member 
 of a structure via 
 pointer: -> 
 65 
Pointers and structures 
 Dynamic structures in the heap memory 
  Single structure 
  Array of structures 
 Given n locations, find the nearest locations from your 
 current location. 
 A pointer to an array A pointer to a 
 of structures in heap structure in heap 
 struct location * aLoc, * curLoc; 
 aLoc = (struct location*) calloc(n, sizeof(struct location)); 
 curLoc = (struct location*) calloc(1, sizeof(struct location)); 
 66 
Given n locations, find the 
nearest locations from your 
current location. 
 67 
 Calculate an averaged grade of the 
 courses you have taken. It is noted 
that the number of courses might be 
 different from student to student. 
 68 
Pass pointers to a function 
 Address passing to a function 
  Allow call-by-reference 
  Allow multiple input values like arrays Avoid huge 
 data copy 
  Allow multiple returned values 
 Pointers are passed to a function: 
 Pointers 
 Pointers to pointers 
 69 
Pass pointers to a function 
 Swap a and b: 
 Address passing via 
 variables‟ addresses 
 Address passing via 
 pointers that point to 
 the variables 
 70 
Give an array of n integer numbers, calculate 
theirPass mean pointers and standard to a deviation. function 
 A pointer to an array of the int values 
 The number of elements in the array 
 A pointer to a float memory location 
 for the expected output: 
 standard deviation 
 Address passing with 
 A pointer to a float memory location 
 a, &mean, &sdev 
 for the expected output: mean 
 71 
 Given n locations (randomly generated) 
A pointer to the array and a current location, check if the 
of structures location current location has already been in the 
 list of n locations. If not, insert the 
 current location into the given list. 
 A pointer to the variable n as the 
 number of elements in the array 
 might be changed 
 72 
Given n locations (randomly generated) and a current location, check if 
the current location has already been in the list of n locations. If not, 
insert the current location into the given list. 
 73 
MATRIX MULTIPLICATION: 
 mulM = aMxbM 
- Sizes of aM and bM are 
 given. 
- Elements of aM and bM are 
 randomly generated. 
NOTE: 
- Pointers to matrices are 
 passed to the functions. 
- Pointers to matrices are 
 returned from the 
 functions. 
 74 
Function for matrix multiplication: res = m1xm2 
 75 
Function for generating a matrix m with size rxc 
 76 
Functions for inputting a natural number 
and printing a matrix 
 77 
Function pointers 
 Function name is the starting address of the 
 function memory where the code that 
 performs the function‟s task exists. 
 A function pointer is a pointer that points to 
 the function memory location. 
  Containing an address of the function in memory 
  Able to be passed to functions, returned from 
 functions, stored in arrays, assigned to other 
 function pointers in initialization 
 A means for the flexible execution of the 
 program when calling functions via function 
 pointers instead of their function names 78 
Function pointers 
 Declaration based on function prototype 
return_type (*pointer_name)(argument_list) =opt initial_valueopt; 
 - pointer_name: an identifier for a pointer that points to a function 
 - return_type: a data type of the returned value of the function 
 - argument_list: list of arguments (specifically data types) 
 separated by comma for formal parameters of the function 
 Values for initialization and assignment 
  NULL 
  Function names 
  Function pointers 
 Function call through a function pointer 
 instead of a function name 79 
Function pointers 
 Declaration based on function prototype 
return_type (*pointer_name)(argument_list) =opt initial_valueopt; 
 int add(int a, int b); int (*op)(int, int) = add; 
 int sub(int a, int b); int (*opList1[])(int, int) = {add, sub, mul}; 
 int mul(int a, int b); int (*opList2[2])(int, int) = {add, sub}; 
 A function call to add function: add(1, 2); 
 (*op)(1, 2); 
 op(1, 2); 
 (*opList1[0])(1, 2); 
 opList1[0](1, 2); 
 (*opList2[0])(1, 2); 
 opList2[0](1, 2); 80 
 A text-based menu-driven program for 
 calculation of two integer numbers 
An array of 
function pointers 
 A call to an appropriate function 
 via a function pointer in the 
 array of function pointers 
 81 
Function definitions 
for addition, 
subtraction, 
multiplication, 
division, and 
remainder 
corresponding to 
(*maths[0])(int, int), 
(*maths[1])(int, int), 
(*maths[2])(int, int), 
(*maths[3])(int, int), 
(*maths[4])(int, int) 
 82 
 Print a matrix 
Function pointers 
 A formal parameter is a 
 function pointer print: 
 - Input: an array of 
 integer numbers and 
 an integer number 
 - Output: void 
 Address of a function is passed as 
 an actual parameter in function call 
 Call a function through a function 
 pointer instead of its name 
 83 
 Summary 
 Pointers 
  Support for manipulation on physical memory 
  Simulation for pass-by-reference 
  Enabling dynamic data structures in heap memory 
 On demand 
 Size-varying 
 Allocation: calloc, malloc, realloc 
 De-allocation: free 
 84 
Summary 
 Operations on pointers 
  Addresses vs. non-address values 
 Pointers and arrays, structures, functions 
 Pointers and other issues 
  Constant 
  Pointers to void 
  Pointers to pointers 
  Dangling references 
  Function pointers 
 85 
Chapter 8: Pointers 
 86 

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